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    Power Game


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      TITLES BY CHRISTINE FEEHAN

      POWER GAME

      SPIDER GAME

      VIPER GAME

      SAMURAI GAME

      RUTHLESS GAME

      STREET GAME

      MURDER GAME

      PREDATORY GAME

      DEADLY GAME

      CONSPIRACY GAME

      NIGHT GAME

      MIND GAME

      SHADOW GAME

      HIDDEN CURRENTS

      TURBULENT SEA

      SAFE HARBOR

      DANGEROUS TIDES

      OCEANS OF FIRE

      LEOPARD'S FURY

      WILD CAT

      CAT'S LAIR

      LEOPARD'S PREY

      SAVAGE NATURE

      WILD FIRE

      BURNING WILD

      WILD RAIN

      FIRE BOUND

      EARTH BOUND

      AIR BOUND

      SPIRIT BOUND

      WATER BOUND

      SHADOW RIDER

      DARK CAROUSEL

      DARK PROMISES

      DARK GHOST

      DARK BLOOD

      DARK WOLF

      DARK LYCAN

      DARK STORM

      DARK PREDATOR

      DARK PERIL

      DARK SLAYER

      DARK CURSE

      DARK HUNGER

      DARK POSSESSION

      DARK CELEBRATION

      DARK DEMON

      DARK SECRET

      DARK DESTINY

      DARK MELODY

      DARK SYMPHONY

      DARK GUARDIAN

      DARK LEGEND

      DARK FIRE

      DARK CHALLENGE

      DARK MAGIC

      DARK GOLD

      DARK DESIRE

      DARK PRINCE

      ANTHOLOGIES

      EDGE OF DARKNESS

      (with Maggie Shayne and Lori Herter)

      DARKEST AT DAWN

      (includes Dark Hunger and Dark Secret)

      SEA STORM

      (includes Magic in the Wind and Oceans of Fire)

      FEVER

      (includes The Awakening and Wild Rain)

      FANTASY

      (with Emma Holly, Sabrina Jeffries, and Elda Minger)

      LOVER BEWARE

      (with Fiona Brand, Katherine Sutcliffe, and Eileen Wilks)

      HOT BLOODED

      (with Maggie Shayne, Emma Holly, and Angela Knight)

      SPECIALS

      DARK HUNGER

      MAGIC IN THE WIND

      THE AWAKENING

      DARK CRIME

      BERKLEY

      An imprint of Penguin Random House LLC

      375 Hudson Street, New York, New York 10014

      Copyright (c) 2017 by Christine Feehan Penguin Random House supports copyright. Copyright fuels creativity, encourages diverse voices, promotes free speech, and creates a vibrant culture. Thank you for buying an authorized edition of this book and for complying with copyright laws by not reproducing, scanning, or distributing any part of it in any form without permission. You are supporting writers and allowing Penguin Random House to continue to publish books for every reader.

      BERKLEY is a registered trademark and the B colophon is a trademark of Penguin Random House LLC.

      Library of Congress Cataloging-in-Publication Data Names: Feehan, Christine, author.

      Title: Power game / Christine Feehan.

      Description: First Edition. | New York : Berkley, 2017. | Series: Ghostwalker; [13]

      Identifiers: LCCN 2016037985 (print) | LCCN 2016043427 (ebook) |

      ISBN 9780399583919 (hardback) | ISBN 9780399583926 (ebook) Subjects: LCSH: Paranormal romance stories. | BISAC: FICTION / Romance / Paranormal.

      Classification: LCC PS3606.E36 P69 2017 (print) | LCC PS3606.E36 (ebook) |

      DDC 813/.6--dc23

      LC record available at https://lccn.loc.gov/2016037985

      First Edition: January 2017

      Cover illustration by Craig White

      Cover design by Judith Lagerman

      Cover background photographs: Sunrise on the Bayou (c) Greg Guirard Stockbyte; Dutch Marines (c) VanderWolf Images Shutterstock.com; Storm Clouds (c) Dudarev Mikhail Shutterstock.com; Chameleon skin (c) designmethod Shutterstock.com Endpaper design by Kelly Lipovich

      Endpaper photographs: Bayou (c) Pierre Jean Durieu Shutterstock.com; Crocodile Texture (c) Mario7 Shutterstock.com This is a work of fiction. Names, characters, places, and incidents either are the product of the author's imagination or are used fictitiously, and any resemblance to actual persons, living or dead, business establishments, events, or locales is entirely coincidental.

      Version_1

      For Neil and Lisa Benson of Pearl River Eco Tours, two people I consider very good friends. Thank you for everything, and we're missing you like crazy!

      FOR MY READERS

      Be sure to go to christinefeehan.com/members/ to sign up for my PRIVATE book announcement list and download the FREE ebook of Dark Desserts. Join my community and get firsthand news, enter the book discussions, ask your questions and chat with me. Please feel free to email me at Christine@christinefeehan.com. I would love to hear from you.

      ACKNOWLEDGMENTS

      With any book there are many people to thank. This one took a lot of help! Neil Benson of Pearl River Eco Tours: Thank you for the many hours out on the boat, both day and night. All the crazy adventures that allowed me the necessary research for this book. The time spent getting distances and names correctly! I appreciate your help so much. Thanks to Lieutenant Commander 04 Patrick Schuette for your help with medical issues in the field. To Myiah Castillejos for her help with ranks needed for the PJs. I have Specialist Jason Hutton especially to thank for all his help with this book. I couldn't have come up with such a great mission--thanks for making it real and reading the fight scenes over and over until I got the details right. Any mistakes made are strictly my own. Thanks to Domini for her research and help with editing.

      CONTENTS

      Titles by Christine Feehan

      Title Page

      Copyright

      Dedication

      For My Readers

      Acknowledgments

      The GhostWalker Symbol Details

      The GhostWalker Creed

      Chapter 1

      Chapter 2

      Chapter 3

      Chapter 4

      Chapter 5

      Chapter 6

      Chapter 7

      Chapter 8

      Chapter 9

      Chapter 10

      Chapter 11

      Chapter 12

      Chapter 13

      Chapter 14

      Chapter 15

      Chapter 16

      Chapter 17

      Chapter 18

      Chapter 19

      Chapter 20

      About the Author

      THE GHOSTWALKER SYMBOL DETAILS

      SIGNIFIES

      shadow

      SIGNIFIES

      protection against evil forces

      SIGNIFIES

      the Greek letter psi, which is used by parapsychology researchers to signify ESP or other psychic abilities

      SIGNIFIES

      qualities of a knight--loyalty, generosity, courage and honor

      SIGNIFIES

      shadow knights who protect against evil forces using psychic powers, courage and honor

      THE GHOSTWALKER CREED

      We are the GhostWalkers, we live in the shadows The sea, the earth, and the air are our domain No fallen comrade will be left behind

      We are loyalty and honor bound

      We are invisible to our enemies and we destroy them where we find them We believe in justice and we protect our country and those unable to protect themselves What goes unseen, unheard, and unknown are GhostWalkers There is honor in the shadows and it is us We move in complete silence whether in jungle or deser
    t We walk among our enemy unseen and unheard Striking without sound and scatter to the winds before they have knowledge of our existence We gather information and wait with endless patience for that perfect moment to deliver swift justice We are both merciful and merciless

      We are relentless and implacable in our resolve We are the GhostWalkers and the night is ours

      1

      Bellisia Adams stared at herself in the mirror. Beside her was JinJing, a sweet woman, unaware that the man she worked for was an infamous criminal or that the woman beside her was no more Chinese than the man on the moon. Bellisia's hair was long and straight, a waterfall of silk reaching to her waist. She was short, delicate-looking, with small feet and hands. She spoke flawlessly in the dialect JinJing spoke, laughing and gossiping companionably in the restroom during their short break.

      She kept her heart rate absolutely steady, the beat never rising in spite of the fact that she knew just by the heightened security and the tenseness of the guards that what she'd been looking for this past week was finally here. It was a good thing too. Time was running out fast. Like most of the technicians in the laboratory, she didn't wear a watch, but she was very aware of the days and hours ticking by.

      JinJing waved to her and hurried out as the chime sounded, the call back to work. Anyone caught walking the halls was instantly let go. Or at least they disappeared. Rumor had it that wherever they were taken was not pleasant. The Cheng Company paid well. Bernard Lee Cheng had many businesses and employed a good number of people, but he was a very exacting boss.

      Bellisia couldn't wait any longer. She couldn't be caught in the restroom either. Very carefully she removed the long wig and lifelike skin of her mask and rolled them into her white lab coat. She slipped off the laboratory uniform, revealing the skintight one-piece bodysuit she wore under it--one that reflected the background around her. Her shoes were crepe-soled and easy to move fast in. She removed them and shoved them in one of the pockets. Her pale blond hair was braided in a tight weave. She was as ready as she'd ever be. She slipped out, back into the narrow hallway the moment she knew it was empty. Acute hearing ensured she knew exactly where most of the technicians were on the floor. She knew the precise location of every camera and just how to avoid them.

      Once in the hall, she climbed up the wall to the ceiling, blending in with the dingy, off-white color that looked like it had seen better days. As she moved from the hallway of the laboratory to the offices the wall color changed to a muted blue, fresh and crisp. She changed color until she was perfectly blending in and slowed her pace. Movement drew the eye, and there were far more people in the offices. Most of them were in small, open cubicles, but as she continued through to the next large bank of offices, the walls changed to a muted green in the one large office that mattered to her.

      She could see the woman seated, facing away from her, looking at the man behind the desk. Bernard Lee Cheng. She was very tempted to kill him, take the opportunity of being so close and just get the job done. It would rid the world of a very evil man, but it wasn't her mission, no matter how much she wished it were. The woman, Senator Violet Smythe-Freeman--now just Smythe--was her mission, specifically to see if the senator was selling out her country and fellow GhostWalkers, the teams of soldiers few even knew existed.

      There was no way into the office, but that didn't matter. She moved slowly across the ceiling, hiding in plain sight. Even if one of the men or women on the floor happened to look up they would have a difficult time spotting her as long as she was careful to move like a sloth, inching her way to her destination. She positioned herself outside the office over the door. Muting the sounds around her, she concentrated on the voices coming from inside the office.

      Cheng faced her. Even if she couldn't hear his every word because he'd soundproofed his office, she could read lips. He wanted the GhostWalker program. Files. Everything--including soldiers to take apart. Her stomach clenched. Violet's voice was pitched low. She had the ability to persuade people to do what she wanted with her voice, but Cheng seemed immune.

      She wanted money for her campaign. Maurice Stuart had named her his running mate for the presidential election. If elected, she planned to have Stuart assassinated so that she would become president. Cheng would have an ally in the White House. It was a simple enough business deal. The origins of dark money never had to be exposed. No one would know.

      Violet was beautiful and intelligent. She was poisonous. A sociopath. She was also enhanced, one of the original girls Dr. Whitney had found in orphanages and experimented on so that he could enhance his soldiers without harming them. She used her looks and her voice to get the things she wanted. More than anything, she wanted power.

      Cheng nodded his head and leaned forward, his eyes sharp, his face a mask. He repeated the price. Files. GhostWalkers.

      Bellisia remained still as Violet sold out her country and fellow soldiers. She told him where to find a team and how to get to them. She also told him there were copies of the files he wanted in several places, but most were too difficult to get to. The one place he had the best chance was in Louisiana, at the Stennis Center.

      Cheng responded adamantly, insisting she get the files for him. She was just as adamant that she couldn't. He asked her why she was so against the GhostWalker program.

      Bellisia tried to get closer, as if that would help her hear better. She wanted to know as well. Violet was one of them. One of the original orphans Peter Whitney had used for his own purposes--a "sister," not by blood but certainly in every other way. She'd undergone the same experiments with enhancing psychic abilities. With genetics, changing DNA. There was no doubt that Whitney was a genius, but he was also certifiably insane.

      Violet's murmured response horrified Bellisia. The woman was a GhostWalker snob. Superior soldiers were fine. DNA of animals was fine. Enhancement met with her approval, but not when it came to the latest experiments coming to light--the use of vipers and spiders. That was going too far and cheapened the rest of them. She wanted anyone with that kind of DNA wiped out.

      There was a moment of silence as if Cheng was turning her sudden burst of venomous hatred over and over in his mind, just as Bellisia was. Bellisia could have warned Violet that she was skating close to danger. Violet was a GhostWalker. Few had that information, but with that one outburst, she'd made a shrewd, extremely intelligent man wonder about her. He had a GhostWalker right there in his laboratory.

      Violet, seemingly unaware of the danger, or because of it, swiftly moved on, laying out her demands once again. The two went back to haggling. In the end, Violet began to rise, and Cheng lifted a hand to stop her. She sank down gracefully, and the deal was made. Bellisia listened to another twenty minutes of conversation while the two hashed out what each would do for the other.

      Bellisia calculated the odds of escaping if she killed the senator as the traitor emerged from Cheng's office. They weren't good. Even so, she still entertained the idea. The level of the woman's treachery was beyond imagination. She despised Violet.

      A stir in the office drew her attention. Guards marched in and directed those in the smaller offices out. She glanced into the hallway and saw that the entire floor was being cleared. Her heart accelerated before she could stop it. She took a slow breath and steadied her pulse just as the siren went off, calling everyone, from the labs to the offices, into the large dorm areas.

      Lockdown. She couldn't get to the restroom to retrieve her uniform, lab coat and wig before the soldiers searched, nor did she have enough time remaining before the virus injected into her began to kill her. She also couldn't remain in one of Cheng's endless lockdowns. He was paranoid enough that he had kept workers on the premises for over a week more than once. She'd be dead without the antidote by that time. Cheng would be even tighter with his security once the clothes and wig were discovered.

      She began the slow process necessary to make her way across the ceiling to the hall. She couldn't go down to the main floor. Soldiers were pouring in and every
    floor would be flooded by now. She had to go up to the only sanctuary she might be able to get to. There were tanks of water housed on the roof that fed the sprinkler systems. That was her only way to stay safe from the searches Cheng would conduct once her clothes were found. That meant she had to take the elevator.

      Cursing mentally in every language she was fluent in--and that was quite a few--she hovered just above the elevator doors. The soldiers would go into the elevator and that meant she had to be very close to them. The men were already on alert and gathering in front of the elevator. The slightest mistake would cost her. Although she could blend into her environment, it took a few seconds for her skin and hair to change. Her clothing would mirror her surroundings, so she would have the look of the elevator over her body but her head and hands and feet would be exposed for that couple of seconds.

      Heart pounding, she slowly edged over to the very top of the elevator. Should she try to start blending into that color now, or wait until she was inside with a dozen guards and guns? She had choices, but the wrong one would end her life. Changing colors to mirror her background was more like the octopus than the chameleon, but it still took a few precious moments. She began changing, concentrating on her hands and feet first until she appeared part of the doors.

      A ping signaled that she only had seconds to get inside and up the wall to the ceiling of the elevator. She waited until soldiers stepped into the elevator and slipped inside with them, clinging to the wall over their heads. The door nearly closed on her foot before she could pull it in. The men crowded in, and there was little space. She felt as if she couldn't breathe. The car didn't have high ceilings, so they were mashed together and the taller ones nearly brushed against her body. Twice, the hair of the man closest to her--and it was just her bad luck that he was tall--actually did brush against her face, tickling her skin.

      She rode floor to floor as men got off to sweep each, making certain that all personnel did as the siren demanded and went immediately to the dormitory where they would be searched.

      The last of the soldiers went to the roof. She knew this would be her biggest danger point. She had to exit the elevator right behind the last soldier. It was imperative that all of them were looking outward and not back toward the closing doors. She was a mimic, a chameleon, and no one would be able to see her, but once again it would take precious seconds to complete the change in a new environment.

     

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